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Let's Play No Man's Sky: Beyond Multiplayer Part 31 – Backseat Doctoring



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Game Description:

BEYOND: INTRODUCING UPDATE 2.0

Update 2.0, Beyond, massively expands the multiplayer experience introduced in NEXT, takes immersion to a whole new level with fully-fledged Virtual Reality, overhauls base building, NPCs, technology trees, and much, much more.

Marking the three year anniversary of No Man’s Sky, this is our largest update so far, broadening the experience across the entire game.

Our journey continues.

VIRTUAL REALITY SUPPORT

Our most requested feature: you can now play the entirety of No Man’s Sky in Virtual Reality without compromise.

Switch seamlessly between VR and standard gameplay. Continue from an existing save to revisit favourite planets, bases and creatures in full Virtual Reality.

EXPANDED MULTIPLAYER

Multiplayer sessions can now accommodate more explorers. The Space Anomaly can hold 16 players on all platforms.

Throughout the rest of the universe, the maximum player count has increased from 4 to 8 players on console, and from 4 to 32 players on PC.

Virtual Reality and standard mode players can be seamlessly matchmade into the same multiplayer session.

THE BEST TIME TO START A NEW JOURNEY

Missions and tutorials have been significantly revised. The early game has been streamlined and focused to better teach players new mechanics, particularly in VR.

New story content has been added to weave together the existing strands of the Atlas Path, the journey of the Space Anomaly, and the story of Artemis.

AMBIENT MULTIPLAYER

Ambient encounters with other explorers are now represented with full character models, allowing players to see each other’s character and ship customisations. Surviving, building, and exploring together is richer and more immediate than ever.

Use the Voice & Networking interface to group up with any explorers you encounter.

PC players can use an expanded chat interface to control group options and manage communications.

A NEW SOCIAL HUB

The Space Anomaly has been transformed into an all-new social hub. This unique communal space exists across all systems and galaxies, giving all explorers an opportunity to see each others’ character and ship customisations, meet new friends, and undertake missions together.

NEXUS MISSIONS

Multiplayer missions are now initialised from The Nexus, located aboard the Space Anomaly. A large set of unique missions is currently available – including a new style of mission – Base Construction.

TECHNOLOGY TREES

Blueprints are now visualised through unlockable technology trees. Learning new crafting recipes is now clearer, more interactive, and more rewarding.

The Blueprint Analyser has been transformed into an advanced Construction Research Unit. Players may now choose their own research paths, and more clearly visualise their research progress. Even more base parts are available aboard the Space Anomaly.

GAMEPLAY BALANCE

Explorers can enjoy longer stretches of uninterrupted mining with less frequent and less aggressive sentinels, and a reworked overheat mechanic for the Mining Beam that rewards pushing heat to the limit.

Ship controls and space combat balance have been improved.

Inventory limitations have been relaxed, allowing explorers to carry near-unlimited quantities of mined substances. The inventory UI has been revised and improved.

A large number of quality of life issues have been addressed, and new recipes and technologies have been added to alleviate grinding.

Examples include: large specialist Warp Cells; being able to move installed technology; being able to install technology in stages, similar to repairs; adding additional ramps to the Space Station; adding Mining Beam upgrades that increase resources gained; adding starship technologies that automatically recharge the Launch Thrusters; and restoring Carbon Planters.

source: https://marishka-moi.com/

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  1. Maxwell James
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